Rime Spell on Frostbite stay until you use up the charge (or cast a different spell). With Pathfinder’s newest source book, Ultimate Magic, the people at Paizo took the time to bring a new base class to the table: the magus. Community / Forums / Pathfinder / Pathfinder Adventure Path / Reign of Winter. Prerequisites trained in Nature; ability to cast spells from spell slots; at least one spell with the air, cold, earth, fire, plant, or water trait. In either wolf or human form, the wearer of a rimepelt smells like a winter wolf to other winter wolves and creatures with the scent ability. When the wearer returns to his normal form,. If he chooses the second option, the result is the same as if he simply used a 4th level spell slot to prepare a 3rd level spell - which is perfectly legitimate by the. Trick Spell (Metamagic) The vengeful nature of your goddess flows through your magic, turning your enemies against themselves. So congratulations, your Summon Monster spell that summons an Ice Elemental can have Rime applied to it. CryptoPathfinder Adventure Path Subscriber . A Rime Snowball as a counter to an enemy caster is amazing. If the spell. spell Cartridges damage. Other rime spells can entangle too. Round 3: Punch enemy in the head three times (Befuddling Strike: Fort save or become Confused). Specific advice: Necro and Ench are great opposition schools. A spell whose casting time is more than 1 full-round action cannot be quickened. Activate Cast a Spell Frequency once per day; Effect You cast cone of cold. This movement does not provoke attacks of opportunity. A fascinated creature is entranced by a supernatural or spell effect. It will however not do anything. If you want to really pile on the flavor, get Reach spell so you can change Frigid Touch from a Touch range to a Close range spell. If the spell allows a saving throw, a successful save negates the sickening effect. Silent Spell (Metamagic) You can cast your spells without making any sound. A rime spell causes creatures that takes cold damage from the spell to become entangled for a number of rounds equal to the original level of the spell. 4 m) in height. 2 beta. Ectoplasmic Spell (Metamagic) Your spells breach the gulf between dimensions, sending ghostly emanations into the ether. Add Rime Spell for engtangle, effectively putting all their attacks at -4, and a host of other benefits. For spellcasters, I think it's fun to make specialized spell builds. 5th Feats: Extra Hex, Rime Spell 5th Arcana: Flight Hex 6th Arcana: Evil Eye Hex, Slumber Hex 7th Feat: Improved Familiar Faerie Dragon Preconstructed Spellbooks. A legendary white dragon’s innate magic deepens the cold in the area around its lair. Brought to us in the Advanced Player's Guide, this transmutation spell gives you a much bigger bang for your buck. View Cart; Help; Pathfinder . A flaring spell only affects spells with a fire, light, or electricity descriptor. Pathfinder is a tabletop RPG based off of the 3. Spells in Pathfinder: Wrath of the Righteous are the magical features chararacters are able to cast to affect themselves, allies, or enemy targets. Toppling metamagic + Magic Missle. View Cart; Help; Pathfinder . On a failed save, the target takes 1d6 cold damage, and it has disadvantage on the next weapon attack roll it makes before the end of its next turn. The base ability is a 10-ft burst. Heck, I usually find myself. /2 levels) Targets one animal or magical beast Duration 1 minute/level Saving Throw Fortitude negates (harmless); Spell Resistance yes (harmless). Arcana: Familiar (greensting scorpion), Natural Spell Combat, Prehensile Hair hex Gear: Basic with no magic yet. Hex Magus (Su) At 4th level, the hexcrafter magus gains access to a small number of witch’s hexes. Oooh, very good if you're a magus who wanted to try specializing in something other than a shocking grasp specialist. ----- Current build plan. I had a pathfinder character I never got to play that was a reach based bloodrager with an aberrant bloodline. Personally i love buff spells, because they always work. So congratulations, your Summon Monster spell that summons an Ice Elemental can have Rime applied to it. Piercing Spell (Metamagic) Your studies have helped you develop methods to overcome spell resistance. She has zero 7th level. g. 83K Members. Benefit: The frost of your cold spell clings to the target, impeding it for a short time. This movement does not provoke attacks of opportunity. Benefit: The frost of your cold spell clings to the target, impeding it for a short time. When the time is up, the magic goes away and the spell ends. Fungal Hyphae H: Thin hyphae grow from your feet and plunge into the earth. This 10-foot-radius burst does 1d6 points of cold damage per sorcerer level ( Reflex half ). Activate Cast a Spell Frequency once per day; Effect You cast cone of cold. ”. My only advice would be to take at least one level of the winter witch (prestige) before 9th. Level Increase: +1 (a lingering spell uses. Quicken spell is great for very late game when casting both something like Haste and a Summon in the same round is something you want to do. Great magical hailstones pound down upon casting this spell, dealing 3d6 points of bludgeoning damage and 2d6 points of cold damage to. close. Any character who spends an hour searching for moose tracks and. Spell Focus- If your building upon a certain thing this helps. This feat only affects spells with the cold descriptor. Dispel Magic: End a spell or suppress an item's magic. You must choose which target to focus the spell on before casting the spell. Activate Cast a Spell; Frequency once per day, plus overcharge; Effect You cast 7th-level frigid flurry. 2. If a domain spell is not on the cleric spell list, a cleric can prepare it only in her domain spell slot. And, as a 1-level metamagic, the rod is cheap. Casting a spell while on the defensive does not provoke an attack of opportunity. You can etch only one rune upon a stone. A gnoll vampire is a savage predator. This stone grants you a +2 enhancement bonus to Intelligence. Flame Wisp H: Fire wisps damage those you strike, and more grow if you cast fire spells. The frost of your ice spell clings to the target, impeding it for a short time. It takes a –4 penalty on skill checks made as reactions, such as Perception checks. I mean Rime Spell combined with a Wayang Spellhunter or Magical Lineage Ray of Frost would be a good choice for 'all-day' use of Ranged Spell Combat/Ranged Spellstrike. This mod adds the Oracle class, new spells, magic-themed feats, character traits, and other fun things from PnP Pathfinder. It ALSO boosts your eidolon's intimidate. The two base effects each require a spell point to use, and another for the feat (3). I don’t want to start fudging saves, but being dazed for 5 rounds basically takes the enemy completely out of the fight. The spell’s damage increases by 1d6 when you reach 5th. Rime Crystal - Equipment - Archives of Nethys: Pathfinder 2nd Edition Database Close Deck Character Creation + Ancestries Archetypes Backgrounds Classes Skills. Sebastian Bella Sara Charter Superscriber Feb 6, 2013, 09:57 am: 10 people. 212 1. A rimeblade automatically resizes itself to match the size of its wielder, and if a rimeblade is damaged, the wielder. 5. Metamagic Feats I'm thinking about are Intensify Spell, Rime Spell. 4 ice storm, spike stones, wall of fire. Feats: Spell focus evocation (prerequisite) Mage's tattoo (+1 caster level) Spell specialization (+ 2 caster level) Bloodmage initiate (+1 caster level) Empower Spell metamagic. Price 3 gp. Critical feats modify the effects of a critical hit by inflicting an additional condition on the victim of the critical hit. If a creature fails this second saving throw, it. The two base effects each require a spell point to use, and another for the feat (3). At 2nd level, while bloodraging a spelleater gains fast healing 1. Cornug o n Smash: Same as Enforcer but works when you use power attack rather than dealing non lethal. If you get a means to see thru fog like fog-cutting lenses then fog between you and the enemy has a similar effect, and the barrow haze spell does this inherently. Verbeeg craft their own armor and weapons. Level Increase: +1 (a focused spell uses up a spell. 5 Ruleset of Dungeons and Dragons. This spell ends if one of the actions you use during this period, or any effects that you create during this period, affects a creature other than. You need to perform the following tasks: Craft a phylactery and imbue it with the power to contain the beneficiary's soul. In hybrid form, it can attack like a bear or a humanoid. You can use this melee touch attack up to one time per level. the text says " A force bullet deals 1d4 points of force damage for every five caster levels you have. The caster has to provide any cost of the spell. Usage held in 1 hand; Bulk L. Usage worn. Choose up to three creatures within. Description This +1 frost scimitar has. Yes. Typical shenanigans involve spell perfection feat in mid/late game and magical lineage trait / wayang spellhunter trait for all parts of the game. For the purposes of the fold metal spell (page 143) in Pathfinder Society play,. (20, 19–20, or 18–20 and modified by the keen weapon property or similar effects), but the spell effect only deals ×2 damage on a successful critical hit, while the weapon damage uses its own. Spells without verbal components are not affected. If you can, pick up Metamagic Master + Magical. Doppelgangers could assume shapes of any humanoid creatures between 4‒8 ft (1. Range close (25 ft. Spend this boon as a free action when you cast a spell with the cold descriptor. so if you're up against it, this is for you. Rime Bite (Su) You infuse your spell with a biting cold that few can withstand. A rime spell causes creatures that takes cold damage from the spell to become entangled for a number of rounds equal to the original level of the spell. When the spell is complete, 2d4 Large elementals appear. Spells: Beginning at 4th level, a bloodrager gains the ability to cast a small number of arcane spells drawn from the bloodrager spell list. Bloodline Arcana: This adds a nice single-target crowd-control effect to your cold spells. As for a combo, animate dead for skeletons, fireball changed to ice damage and rime spell. Rime Spell (Metamagic, Mythic) Your chilling spells induce hypothermia in your targets. 0. Level Increase: +1 (a stilled spell uses up a spell slot one level higher than the spell’s actual level. -radius spread Duration 1 round/level Saving Throw none; Spell Resistance no. Duration 1 hour/level. Blinding spells like glitterdust also work for this. Gets you access to frostbite, a bigger threatened area makes AoOs much easier to come by. high) Duration 1 round/level (D) Saving Throw none; Spell Resistance yes. Consumable Magical. ) Special: Bard spells cannot be enhanced by this feat. Target creature touched. He can cast spells he knows without preparing them ahead of time. In addition, the Pathfinder Unchained book allows characters to gain new abilities from having 5 or 10 ranks in a skill. I’m not looking to make every enemy immune to daze, but I just want. A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. An option is to use wizard for utility, and take spells that don't need saving throws (like summon monster), and use sorcerer for blasty spells. Prehensile hair lets you deliver touch spells at range without fear or AoOs. Metamagic rods hold the essence of a metamagic feat, allowing the user to apply metamagic effects to spells (but not spell-like abilities ) as they are cast. Your melee touch attack deals 1d6 points of nonlethal cold damage + 1 point per level, and the target is fatigued. I play Pathfinder Society, so YGMV. A spell whose casting time is more than 1 full-round action cannot be quickened. This flat piece of hard stone is specially prepared for etching a magical fundamental rune or property rune. If the spell allows a saving throw, a successful save negates the sickening effect. We haven't had a chance to do any shopping or crafting at all yet. A rime spell causes creatures that takes cold damage from the spell to become entangled for a number of rounds equal to the original level of the spell. Is sw precise strike and. However, if you combine it with the Rime Spell metamagic it gets much better. Is there a way to make the spell snowball stronger. You can apply any metamagic feats you possess to this. Components V, S, M/DF (dust and water) EFFECT. You can infuse your spells with the ability to cripple your targets with old age or regress them to the folly of youth. Reach Spell: You are not an Evoker. The pit has a maximum depth of 100 feet. For a basic save, you’ll attempt the check and determine whether you critically succeed, succeed, fail, or critically fail like you. apart. A flare spell causes a creature that takes fire or electricity damage from the affected spell to become dazzled for a number of rounds equal to the actual level of the spell. R ange: 30 feet. Those already in the area suffer no additional harm, but other creatures or objects entering the area are subject to its effects. Whenever you cast a spell with the cold descriptor, you may select one target of the spell to be slowed (as the spell) for 1 round. Specifically just to pick up icy prison as a 5th level spell it combos super hard with a rime winter's grasp. You want frostbite for your plan, and frostbite + rime spell works just like you say. Sign In; Cart . 5 Ruleset of Dungeons and Dragons. Casting on the Defensive. Equipment: Scimitar Cestus. The primal magic equivalent of spells like Thaumaturgy and Prestidigitation, Druidcraft is a great all-around cantrip. Combined with a Persistent spell metamagic now your enemies have to save twice, or combine with Rime to stack another debuff type on the spell (entangle) and you can shut down whole groups with your area of effect spells. This spell opens a portal to an Elemental Plane and summons elementals from it. This feat only affects spells with the cold descriptor. Unless Intensified is added down the line, Magus are in a odd spot. A fascinated creature is entranced by a supernatural or spell effect. It does, however, require a concentration check (DC 15 + double the spell’s level) to successfully cast the spell. Using Spirit Talker lets you pull in Charisma Bonus arcane spells for use for an hour. Cost: +2 spell points. At 7th level and every 3 levels thereafter, this increases by 1 (to a maximum of fast healing 6 at 19th level). Nonlethal damage is especially useful when you want to avoid bloodshed or lethal force is not an option. DESCRIPTION. + 40 ft. Players who are new to spellcasting will want to skip over metamagic, but experienced players can put metamagic feats to devastating effect. Make a spell attack roll against the target. com. Benefit: A silent spell can be cast with no verbal components. It doesn't change the spell descriptor, as the admixture evoker power does, so it doesn't open up Rime Spell for other spells. A creature hit by a tumultuous spell (if the spell requires an attack roll) or that fails its saving throw against a tumultuous spell immediately moves 1d4×5 feet in a random direction. 78. This type of saving throw works just like any other saving throw—the “basic” part refers to the effects. The question I have is whether the type of damage actually switches to nonlethal or is both the original spell's type of damage AND nonlethal. As a touch-additive I might prefer Dazing Spell since it prevents action rather than curtailing movement, which protects the caster a little better. If you make it cold you can use Rime Spell to entangle people you hit with it. This spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6). Dex>Int>Con>Wis>Str>Cha. He gains the benefit of or uses that hex as if he were a witch of a level equal to his magus level. Dimensional Slide arcanist exploit. So you can't use a scorched+elemental spell (cold) together with rime spell. The new spells are all oriented towards incapacitation and CC instead of dealing damage. Multiattack. Your melee touch attack deals 1d6 points of nonlethal cold damage + 1 point per level, and the target is fatigued. Most spells tell you everything you need to know, from save the enemy needs to make to bonuses it gives you to the damage it does. Keen Hearing and Smell. You can modify a spell to become more tenacious when its targets resist its effect. Pathfinder Starfinder Roleplaying Game Subscriber . Prerequisite (s): Ability to cast 1st-level spells, chaotic neutral alignment, worshiper of a deity of trickery, lust, and revenge. Spells without verbal components are not affected. Especially with. A traited Maximized, Empowered, Intensified, Elemental (Fire) Battering Blast takes a 9th level spell slot. Description This +1 frost scimitar has been forged from a single piece of razor-sharp, super-hardened ice. 3. With a Rime metamagicked Frost Fall (your 4th level mystery spell) you can have a stagger, slow, and entangle on a 5-ft aoe. She’s a god—and a cold-hearted one at that. The psychic is a 9th level Int spontaneous caster. Frigid = staggered. 3) Don't use this set at 4/4, They prefer to max mastery Coz the set Warmongering Combatant's Desecration doesn't have mastery on chest+hand (and legs sucks with haste+mast so they prefer mastery+versatility) doing. Activate Cast a Spell Frequency once per day; Effect You cast ice storm. You also definitely do not want to go Dragon Disciple if spell damage is the priority. I need some ideas on skills, feats and spells that can really help to prolong or ensure that debuffs hit, as well as being able to help look after himself if I get into bad situations. Spell Combat lets you cast a spell and also make your normal melee attacks. I does what it says, deals 1d4 force damage. Benefit: Choose one energy type: acid, cold, electricity, or fire. (enforcer/rime spell) so I want to make sure I am doing everything by the rules. Level Increase: +1 (a flaring spell uses up a spell slot one level higher than the spell. Pathfinder is a tabletop. Metamagic Rod, Rime - Pathfinder_OGCThe casting must come from a spellcaster expending a spell slot. Or you could just cast fireball. Need Help? Mon–Fri, 10:00 a. The commonest form of damage over time in PF though is summons. not pathfinder. Level Increase: +1 (an ectoplasmic spell uses up a spell slot one level higher than the spell’s actual level. ) Special: A contagious spell can be identified normally as it is being cast with a successful Spellcraft check. 1 Spellhearts are made from the same basic materials as talismans, though their complex construction—magically iterated around the concept of a single kind of spell—gives them a variety of additional powers and means they persist rather than burning out when used. You take a –2 circumstance penalty to the attack roll when you make a nonlethal attack using a. Some touch spells allow you to touch multiple targets. The hexcrafter magus picks one hex from the witch’s hex class feature. Crafting a spellheart requires the spells the spellheart can cast. The two biggest decision points for the Druid are Nature Bond (Animal Companion vs. Stacks with Enforcer, in the case of the Frostbite spell. Still Spell (Metamagic) You can cast spells without moving. Prerequisite: Caster level 1st. You must choose which target to focus the spell on before casting the spell. When a creature takes damage from this spell, they become sickened for a number of rounds equal to the original level of the spell. In the case given, if you had the Draconic bloodline, and selected the White or. Mechanics. The Paizo Pathfinder Roleplaying Game rules. Your spells go farther than normal. The spell itself deals no damage. You find it very easy to cast one particular spell. Its also a prime candidate for a Lesser Reach Rod, which vaults it to the best melee touch *and* the best ranged touch in. Another nice one is the 2nd level spell, Burst of Radiance. The arctic-dwelling winter wolf is as large as a dire wolf but has snow-white fur and pale blue eyes. ) Still Spell (Metamagic) You can cast spells without moving. Rime Spell (Metamagic) — +1: The frost of your ice spell clings to the target, impeding it for a short time. A rime spell causes creatures that takes cold damage from the spell to become entangled for a number of rounds equal to the original level of the spell. you've already listed it) Rime spell lets you entangle creatures with your cold spells. Rime Spell- Cold Witch's best weapon. Non-touch curses don't need spellstrike, touch-range curses can use it anyway. 2 darkness, entangle, rime slick. Benefit: A silent spell can be cast with no verbal components. At levels 5+, it rolls its own Magic Weapon spell in on itself, and this spell becomes more interesting, as this is a 10 min/level spell and Magic Weapon is 1 min/level. White dragons love vertical heights in their caverns, flying up to the ceiling to latch on like bats or slithering down icy crevasses. {index. Fight Owen’s Cancer Megabundle! This Multi-Publisher mega-bundle includes more than 350 separate products, with a combined value of OVER $1,000. This adds a +1 to the DC thanks to ice magic, and at higher levels this has incredible synergy. Snow Shroud is a decent defensive buff, and giving it up for a lousy offensive option hurts. The effect becomes the following: Fischl can spend a full-round action and 4 spell points to move up to 60 feet, carving a path from enemy to enemy. A flaring spell uses up a spell slot one level higher than the spell’s actual level. If a witch’s patron is the Mosquito Witch, their familiar gains the Familiar of Ongoing Misery ability (page 184). Benefit: The frost of your cold spell clings to the target, impeding it. The spells I'm weighing are currently Snowball and Scorching Ray (Cold b/c of Primal bloodline). Casting Time 1 standard action Components V, S, M/DF (ground glass). Animate dead is a really good spell if your CS will allow it. Report Save. Access Member of the Pathfinder Society. The aurora is the visible manifestation of the Rime’s power. Pack Tactics. In some cases, the disease can move into your lungs (pneumonic plague) or blood (septicemic plague), which is even more fatal. Its also a prime candidate for a Lesser Reach Rod, which vaults it to the best melee touch *and* the best ranged touch in. CryptoSpellstrike [two-actions] You channel a spell into a punch or sword thrust to deliver a combined attack. DESCRIPTION. It's worth noting though that Intensified Shocking Grasp only deals damage, while a Rime Frostbite deals damage and makes the target Fatigued and Entangled (-6 DEX, -2 STR, -2 on attack rolls, move at half speed, can't run, can't charge, casting spells requires a concentration check), so dealing the same damage would actually make Frostbite. Spell-Like Abilities (Sp) Spell-like abilities, as the name implies, are magical abilities that are very much like spells. 63 Aura moderate evocation [cold] CL 8th Slot none; Price 16,955 gp; Weight 4 lbs. It helps to lock down enemies and control the battlefield, but it is best used on ranged AOE spells. Metamagic feats are a complex and interesting subject. That creature’s saving throw DC to resist the spell is increased by +2. 2 concentration checks. A touch spell threatens a critical hit on a natural roll of 20 and deals double damage on a successful critical hit. 2nd-level abjuration. service@paizo. 5: rime spell, enforcer. Benefit: The frost of your cold spell clings to the target, impeding it for a short time. For example, a major five-feather wreath requires air walk , gale blast , and wall of wind . Yes, there are a few of them. CONSTRUCTION REQUIREMENTS. You can instead get a Rime Metamagic Rod to keep it at 2nd level, or even use a trait. Typical shenanigans involve spell perfection feat in mid/late game and magical lineage trait / wayang spellhunter trait for all parts of the game. m. A rime spell causes creatures that takes cold damage from the spell to become entangled for a number of rounds equal to the original level of the spell. and cast it as a normal fireball (or even as an Acid or Shocking spell, which may be useful against some exotic enemies or in special circumstances). Level Increase: +1 (a piercing spell uses up a spell slot one level higher than the. Greater Consume Magic Items (Su) Consume Magic Items arcanist exploit. Fascinated. A creature hit by a tumultuous spell (if the spell requires an attack roll) or that fails its saving throw against a tumultuous spell immediately moves 1d4×5 feet in a random direction. The fatigued condition ends when the target recovers from the nonlethal damage. Put the tank on a Floating Disk ahead of time, and you can move him around at your own movement speed regardless of terrain, though there is a range restriction. This is a spell limited only by your imagination. A rime talent causes creatures that take cold damage from the talent to become entangled for a number of rounds equal to 1/2 the caster level of the talent (minimum 1). Verbeeg Verbeeg are giants that resemble oversized humans with gangly limbs and elongated faces. Benefit: Whenever a creature targeted by a persistent spell or within its area succeeds on its saving throw against the spell, it must make another saving throw against the effect. /level) Area cylinder (20-ft. I need some ideas on skills, feats and spells that can really help to prolong or ensure that debuffs hit, as well as being able to help look after himself if I get into bad situations. Short version is that you make a melee touch attack, and you inflict 1d6 + 1 per 2 caster levels (maximum 1d6 + 5) penalty on the target's Dexterity. Critical Success The target is unaffected. If you ask me which spells to. Concoct a potion of transformation that turns the beneficiary into a lich. Benefit(s): When a living creature takes damage from the affected spell, that creature also takes 2 points of damage to Strength, Dexterity, and Constitution or 2 points of damage to Intelligence, Wisdom, and Charisma (your choice). Range long (400 ft. DEBUFFER - You get few debuff/save or s#ck spells (fortunately, i would say), but we get among the best in the game. A cherry blossom spell uses up a slot 3 levels higher than the spell’s actual level. Spells that don’t deal damage don’t benefit from this feat. This does not change the spell slot of the altered spell. However, if this is for the Agents of Edgewatch AP, that changes the rules a bit, to quote from the player's guide: "As noted to Game Masters in the first volume of this Adventure Path, Agents of Edgewatch modifies Pathfinder’s default rules in several important ways. At 7th level and every 3 levels thereafter, this increases by 1 (to a maximum of fast healing 6 at 19th level). Any damage from that spell ignores all resistance to cold, but does not ignore immunity to cold. The spell attack roll of any spell cast by activating this item is +7, and the spell DC is 17. When your negative hit point total is equal to your Constitution, you're dead. It really only shines when you can use the multiple attacks each round. The base ability is a 10-ft burst. 2013-09-07, 02:29 PM. DESCRIPTION. Rime Spell and Cold Immunity? Reign of Winter: Search Thread. Spells Source Core Rulebook pg. Silent Spell: When you are Polymorphed, you typically can’t speak to cast spells. Mountain caverns. That creature’s saving throw DC to resist the spell is increased by +2. Benefit: You can alter a spell with a range of touch, close, or medium to increase its range to a higher range category, using the following order: touch, close, medium, and long. Also with the deed arcana. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. However, this strong elemental tie prevents a stone warder. A spelleater’s blood empowers him to slowly recover from his wounds. Using Spirit Talker lets you pull in Charisma Bonus arcane spells for use for an hour. This feat only affects spells with the cold descriptor. Range close (25 ft. The spell's effect is to conjure up a creature. Another nice one is the 2nd level spell, Burst of Radiance. From what I can tell you can do the following to determine if a spell is in effect: Detect Magic for 3 turns (1 = presence or absence, 2 = number of effects, 3 = location of effects) Arcane Sight / Greater Arcane Sight (basically detect magic 120 ft. Because metamagic spells use their original spell level. Level Increase: +1 (an elemental spell uses up a spell slot. All scrolls of one batch must contain the same spell at the same level, and.